Quote:
Originally Posted by kato13
I agree. It is very much in the feel of the Original GDW projects for the players.
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I second that. Nice work, rcaf-777.
Since you asked for feedback, here are a couple thoughts.
1. A money ransom isn't going to mean a whole lot in 2000. Gold might do the trick. Or, something a little more practical like food, ammo, fuel, would be worth more than cash.
2. The escort seems a little small. I get the idea about trying to be inconspicuous but that's a long drive and any "militia" or bandit group along the way would probably see the two-vehicle convoy as a prime target for a shake-down (or worse).
3. A gas bomb could imolate the very thing the baddies are trying to steal. Maybe spike strips and small arms only. The escorts would be totally outgunned.
Other than that, a nice, compact, solid adventure. Well done!