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  #37  
Old 02-01-2010, 07:42 PM
firewalker firewalker is offline
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Join Date: Oct 2008
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I think you should be looking back to something more feudal in concept or at lest in organization. The farming/fishing/salvaging is done by the locals some already there and brought into the fold others seeded by your forces as your influence spreads your shooters should be concerned with providing the security. Think of it like a spider web sort of. In the "center" your main catamount (ie largest military base with hopefully enough civilian population to keep it at lest close to self sufficient. Established "road"/transport rout's heading out to a string of midsized military encampments who are also connected, as your influence spreads add more layers of smaller encampments. Keep at lest a few proportionally strong one's on the out side edge (pulling men and materials form more secure inteara(inside SP?) fort's as needed). Maintain as continues patrols on the main "roads" between the fortified town's as you can and a good circuit of simi-random patrols through the land's between. The land inside the web squares would be homesteaded by food producers/salvagers ect the larger groups or those near to vulnerable (say along the frontier) may have a handful of solders posted just to provide a bit of stiffing run the local millita (and/or keep an eye on things)
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