Finding a Particualr Skill
So this is what I have come up with based on the core rules I thought but I cant seem to find the percentages any more. Perhaps V1 rules?
Anyways...seems optimistic no?
Civil Engineer Example:
1% of a population can be Elite – Master Skills
10% Veteran – Expert Skills
25% Experienced – Professional Skills
40% Regular – Competent w/ 1 professional Skill
EXAMPLE
NYC Population – 500,000
1% Elite – 5,000
10% Veteran – 50,000
1% chance to find the particular General Skill
Producing
50 Elites
500 Veterans
POSSIBLE NPC's....
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