I've got an adventure planned out on an island. The background is that thousands of years ago an alien spaceship was doing expolration duties, picking up flora and fauna from worlds that were inhabitable to them. The ship crash landed on earth, with the remnants of the crew fleeing the ship in fear of radiation. Some of the captured specimens escape and flourish on the jungle island. The alien technology of the ship keeps the island from being discovered by modern man.
The aliens (I'm going to use AD&D drow, an evil black skinned race of elves), along with a few slaves of different alien races, make it to a peninsula and wall it off from the rest of the island for safety. A colony is built and within the colony are several races of aliens, some stone age humans who were the island's original inhabitants, and a few more modern humans. There is a plant on the island the primitave humans discovered that stops aging, so some of the humans are 1600's pirates, Civil War soldiers, WWII era pilots thought loast at sea, and a few modern shipwreck survivors.
Along come the players in a wooden sailing ship. (I've got the adventure planned right before Gateway to the Spanish Main) They're hit by a storm, maybe a hurricane depending on the time of the year and are shipwrecked. The ship lands in a cove surrounded by steep hills with a rocky beach. The PCs will be sent out searching for food, fresh water, and trees suitable for repairing a large hole in the ship's hull and replacing two masts. The only place on the island where trees long and straight enoug for masts are in the valley made by the crashing spaceship.
I'm using mostly AD&D creatures on the island (no magic though) with a sprinkling of historical dreatures such as a saber tooth tiger or two,and a herd of small wooly mamoths
Sometimes I think it's an exercise in futility as I don't have any players locally.
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