Same here. One character per player. I’m used to play with novice players as I always enjoy introducing new blood to roleplaying games and I think that the best result is always achieved with one character per player. Be sure that each player is happy and comfortable with his/her character and use the NPCs as a help and as a way to introduce them to the Twilight world. Good and realistic NPCs can put the characters in situations they would never put themselves and they are a good card to play when the referee needs to guide the situation in one direction. A killed or injured NPC in the first session will make notice your players about the low value of a life in the Poland of 2000 and will keep their heads down. As a side note, players with two characters may tend to use one of them as a secondary character, as a “cannon fodder” or the coffee guy, with less willpower and personality that a good NPC controlled by the referee.
About the equipment and vehicles, I’ve never used the method described in the rulebook. My advice is always to be scrooge. Equipment, the same as initiative points and skill points, must be earned by the players. They will aprecciate any new piece of equipment they will be able to obtain in the future.
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Originally Posted by Cdnwolf
Like how many people knew that just south of the town of Kalisz is a major dam that people can blow to flood the streets and slow down pursuit?
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Hmmmm...nice finding, Cdnwolf. I will consider the dam undamaged (or nearly undamaged) and as a possible target for my group of combat enginners in our current campaign.