Another talent that Intel Analysts share is the ability to tie together odd bits of information into a coherent whole; this includes noticing patterns in the disparate pieces of information that aren't evident to most people. It's partially talent, and partially training, but difficult in quantify in game terms. You might treat it as sort of a puzzle presented to the players, and use INT rolls at random times or when new information comes in as the basis for giving the player pieces of the puzzle that fit together. My advice is when you give the player that information, take him out of the room and give it to him, pass a note, or lean over and whisper in his ear. Make sure the other players know in advance why you are doing this with the MI character's player, so they don't think you are favoring him over the other players. Let the player himself explain to the others what he's "figured out" -- and once you've given the player those puzzle pieces, don't explain it to him twice (unless you as a GM just explained the information badly to begin with), because it will contribute to the confused nature of a Poland campaign. Make sure the MI player knows why you won't explain it to him twice, so he doesn't get mad about it during game play.
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Last edited by pmulcahy11b; 03-31-2010 at 03:01 PM.
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