Quote:
Originally Posted by Marc
But perhaps your players are not fully aware of all their capabilities.
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That I think is part of the problem, aother issue is that there is no respect for chain of command nor faith in their available weapons. As soon as a shot is fired at them they tend to melt away after just a few moments.
The latest instance isn't my game but one I'm playing in. No matter how I try I can't seem to get anyone to stand and fight, flank the enemy, use deception etc. It seems that they'd rather fall back time and time again abandoning vital equipment and lightly damaged vehicles with little real effort to recover them - often starting recovery then giving up and running when just one more minute would complete the task.
It's unspeakably frustrating!
Even though the PC group has more firepower at it's immediate disposal than an entire infantry company back in my time in the army (several AFVs, dedicated mortar support, roughly 50% of characters with GLs, the remainder with automatic rifles and MGs, not to mention nearly every person carrying a LAW or RPG), the PCs have completely lost the initiative and are allowing the enemy to dictate their actions and channel movement.
The enemy admittedly have a number of BTRs and at least one BMP, but the infantry do not appear to be armed with much beyond personal weapons and perhaps the odd hand grenade (although at least one RPG and machinegun team have made an appearance).