The biggest problem here to me is a player with little tactical knowledge running a character who should have a lot of tactical knowledge. It's fairly easy to play a character with less tactical ability than the player (I'm doing so right now in a Star Trek campaign). However, playing a character who is a better tactician than the player is very difficult and T2K makes it even harder without having a Tactics or Strategy skill. The way T2K is set up is that a character is assumed to have the same knowledge of tactics of the player, which I find highly unsatisfactory. Do we determine a characters marksmanship ability by using the player's marksmanship ability? Of course not. We shouldn't do the same with tactics, either.
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