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Old 04-12-2010, 02:49 AM
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I might let my players start with a minigun (even though I'm pretty sure it is R/R). As long as there is a logic behind how it is in their hands.

Given I use Graebarde's 5th Mech Reorganization document, I would say that the gun was scavenged from one of the four vehicles that have them in the Mad Max battalion. I might even give them one of the 4 x five tons ('GRIM REAPER' 'SHOGUN' 'ACE OF SPADES', 'VALKYRIE') he mentions.

Probably the only way I would have a minigun on a HMMWV before battle of Kalisz is as some sort of command escort. One of the weapons guides discusses miniguns and says they are a prize sought after by command tanks. Therefore I see their placement primairly around those who have a little clout.

As far as ammo roll the dice (or just say you did ). Remember no plan survives first contact with the enemy, so the group will have had a few curves thrown at them in their escape.

Last edited by kato13; 04-12-2010 at 03:15 AM.
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