I prefer carrying a rifle/GL combo. Artillery is generally in short supply in a T2K world, and a couple of 40mm grenades can give you an edge. Someday I'm going to play a character and try to talk the GM into letting me have a SAW/GL combo.
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If you run out of fuel, become a pillbox.
If you run out of ammo, become a bunker.
If you run out of time, become a hero.
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