Quote:
Originally Posted by Mahatatain
One thought I've had is to actually to make it a skill rather than a stat and to allow PCs to develop it over time. That probably requires a different initiative system however. Has anyone considered this?
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Been doing that for 20 years. Harnmaster/Gunmaster treats Initiative as a skill, although its initial level is worked out a bit differently to other skills. Skills in Harnmaster/Gunmaster are percentiles. Initial Initiative = Endurance + Dexterity + Agility + Speed + Will. The Skill Base for Initiative is initial Initiative / 5. To determine whether Initiative (or any other skill) improves when a skill check is received you have to roll under (on a d100) theoretical maximum skill level - current skill level. Theoretical max skill level = (Skill Base x 5) + 25%.