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Old 05-16-2010, 06:25 PM
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pmulcahy11b pmulcahy11b is offline
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Join Date: Sep 2008
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Well, this is the opposite of most complaints about the T2K damage system -- most GMs and players think it's not lethal enough. I don't think it's lethal enough, but that may be a bias since I've been to real combat, as have some other members of this board. But you're right -- the GM needs to balance realism vs. playability. I just think the damage system is over-balanced towards playability.

Another possibility is to enforce rules that a lot of GMs (including me, I must admit) tend to gloss over -- knockdown, shock, wound infection, and suchlike.
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