Quote:
Originally Posted by Raellus
Veterans bring valuable RW knowledge and experience to a game like T2K. This can really add to the level of realism upheld by a game and a veteran's knowledge can really benefit those of us who don't have that RW experience.
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I have screwed things up for a group without meaning to, particularly before I went on active duty, because I knew the limitations of a weapons system of suchlike and I blurted it out without thinking. This annoys a civilian player, especially when they know the GM didn't know that either.
In a way, a game can really get bad like that when
everyone , players and GM, are soldiers. The rules tend to get picked apart left and right in such a game, but they usually tended to lead to a lot of improvised rules to fix things.