Quote:
Originally Posted by Adm.Lee
I made a point of including an NPC NCO sometimes, so that I could insert a "voice of wisdom" sometimes: "Uh, sir, charging that would be a bad idea. Let's take cover instead."
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That's a good thing to do, in a lot of RPGs -- I used to do it sometimes even in D&D, Top Secret, and Traveller games. You have to be careful not to get too heavy-handed with it, though, or it turns into one of those things that make players feel they are being led around by the nose.
Excuse me -- Sam needs some Phazyme...