Quote:
Originally Posted by Eddie
I didn't want to get into a laundry list of items that could be used and just went for the most obvious population group. The point though, that it's not a land of mud huts and deserts through the majority of the landmass, remains the same.
Depending on the version you play would determine the IED Pucker Factor, in my opinion. The original V. 1-2.2 timelines, IED resources would be there, but the art and science of the IED would still be pretty scarce except for a few government types that had received that training and the errant criminal. In the Twilight 2013 timeline, after the last almost-decade of fighting (remember, the timeline we left unchanged up to 2007) would most definitely increase the knowledge base and the respect for their effectiveness amongst people.
|
rgr. still on the morning coffee.