This is one of the biggest reasons I want to run/play again. When I ran T2k before, we were all in high school or college, and the game was usually played without much reference to motivation or character development. Now, I want to try again "with grownups."
Having said that, in one of my college groups, a player had a strong reaction to my GMPC-- the NPC I included to let me inject information they should consider. I made up a German NCO, with a family in Bremen. That one player reacted pretty strongly to that, and really wanted to get that guy home.
That player was also the same guy who once dreamed of the game in real life. He saw his PC volunteering to stay behind with a widow and her child in a cabin in the woods.
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My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988.
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