Hit the beach!
How about the Caribbean? There's plenty of pirates, cities to restart, ships and boats to recover. There are 3 mods to draw names and faces from, with New America in Tampa, the Seminoles in the rest of Florida, Mexicans and Texicans. Plus the Soviets want out, the Cubans might want to try dominating things, and lots of little island countries might just want to be left alone.
- Venzuela has oil to covet, lots of places grow food.
- The drug cartels may still have lots of weapons, gunmen and boats.
- The various Communist guerrilla armies, supported by the remnants of Nicaragua and Cuba could still be factors.
- Plus, you could put your PCs on a sailing ship (not necessarily the Constitution replica), and zoom them all around for a "mission of the week" television-episode-style campaign.
I forget, has SouthCom moved from Panama to Miami in the T2k timeline? Might it be trying to evacuate now, or hold on to the Canal? Is that even worth anything?
__________________
My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988.
|