Having their own land would surely help once the inital crisis was over. You'd find that over a period of time, more people would want to keep more of their produce with less feudal oversight. This would be years if not decades so isn't a major issue unless you skip lots of time in the campaign.
I know it took many centuries historically but most people would want a quicker transition. Of course, many major war leaders often become politicians in later life.
But then TK2 stops being fun and becomes "P&P" (Politicians and PR Flaks), not my idea of a good game.
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