At a time in which firearms and explosives of any sort are available, hand-to-hand combat is likely to resemble trench fighting and the fighting at Stalingrad. Night assaults or attacks covered by smoke or weather are desirable because they limit the utility of the enemy's firearms. Close-quarters combat typically will be directed against enemy strong points that cannot be destroyed by heavy weapons for whatever reason (the weapons aren't available, the weapons can't be moved to the right place, there's no more ammo, etc.). In this case, the object will be to get assault troops close enough to introduce an explosive or incendiary device into the defensive position, then follow up with an assault using available weapons suited for close quarters battle (CQB). Shotguns with short barrels, submachine guns, and sidearms are good options. Compact melee weapons also have their value in such circumstances.
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