You can almost describe the underground area as (if you're a good DM) the way you describe a dungeon or cave. The dank atmosphere, the fetid smells, the strange noises just within earshot but you don't know where they come from, the movement you see out of the corner of your eye but when you look, there's nothing there -- that sort of thing. Even on night vision, things look really weird on IR in a very dark place -- and with a starlight scope, you need some sort of light to see anything.
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I'm guided by the beauty of our weapons... First We Take Manhattan, Jennifer Warnes
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