That's like asking what's so important about history!
A properly written timeline is a vital foundation for a good game world. If you don't know how the world came to be the way it is, how can it grow and be believable?
Sure the players might not need to know the details, but the GM sure as hell does!
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives.
Nothing happens in isolation - it's called "the butterfly effect"
Mors ante pudorem
|