And unless the PCs are going to be transplanted into a world from another reality, they should at least have some personal knowledge of the events that occurred within their own lifetimes. In any setting that includes broadcast communication or reliable and affordable long-distance travel, anyway. Which means the players need to have access to that level of information so they can align their characters' histories (and goals) with the world.
- C.
Last edited by Tegyrius; 12-05-2010 at 09:39 PM.
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