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Old 12-12-2010, 08:00 PM
Adm.Lee Adm.Lee is offline
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Location: Columbus, OH
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Quote:
Originally Posted by cavtroop View Post
I never understood why some people are so quick to throw out the baby with the bathwater - not just here, but in all the RPG industry. If someone doesn't like the setting, but the rules are just fine, why not use them, and make your own background? Excepting for T:2000, I don't know of a system that I ever ran where I used the background as presented. At best I tweaked it a bit, at worst I chucked it out completely and wrote my own, or took another background for the game.
Anymore for me, the answer is because I have multiple rules-sets that I can adapt to a setting that interests me. Off the top of my head, I can think of 3 "generic" or "basic" rules in my possession-- Cortex, Traveller, and Savage Worlds. In the time it took me to type that sentence, I remembered I also have GURPS and generic D6.

T2k is one of the few games I have that I would run without shifting to another system,* and one of the few rules-that-came-with-settings that I might try to adapt to another setting.**

* Of the above, SW or Cortex would work for me in a T2k setting game. Or Trav, since that's where this thread started.
** I think v2.2 would work great in an espionage game, modern or historical.
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My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988.
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