Quote:
Originally Posted by Abbott Shaull
The thing is the "Return to Europe", I always took that GDW decide/realize it was easier to write modules for places other locale like in North America.
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I agree, it would have been far easier to make an adventure in most countries in Europe where you could involve multiple different factions - Soviet, Ukrainians within Soviet forces, NATO forces, Italians, Czechs of German ancestry, Poles with ideas of independence, Danes attached to German forces attached to British forces, guerrilla groups, marauders, vigilante groups, scavengers, independent villages and so on and so on.
Once the PCs had got back to the USA, they had to contend with a whole lot less - MilGov, CivGov, New America, Division Cuba, the Mexicans.
GDW basically had to really twist & screw with the USA to make it a worthwhile place to game/adventure in whereas Europe was already mixed up & with many, many different groups and so made a much more diverse place to game in.