Tegyrius, it's a PbP hosted on RPoL.
Quote:
Originally Posted by StainlessSteelCynic
I think part of the issue here is also, how many weapons the PCs can collect. For sure any survivalist thinking PC is going to pillage the dead for gear but (at the risk of extra admin work for the Referee) this is were you need to think about the condition of recovered weapons in an effort to make taking them less appealing.
For example, are they worn out/rusted up/suffering corrosion, did they suffer light/medium/heavy damage during the fight, have they already taken damage that has then been poorly repaired, did the enemy survivors recover whatever they could before bugging out? There's nothing like dodgy ammo for inconveniently lodging a projectile in the barrel or causing a ruptured case in the chamber.
Obviously you can't overuse these things but it might be worth considering some use of them if it can curb some of the looter's zeal for collecting every single weapon they find. Another option is to have the enemy use rifles that use different ammo to what the PCs already have and have it in short supply so there is little value in stockpiling said weapons (e.g. the enemy blazed away most of their ammo stocks so there's precious few rounds left).
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My PC's are a mostly good-hearted, generous bunch and they tend to keep every serviceable weapon (I do write some off to damage/poor condition) that they capture in order to donate it to the local friendly militia and/or use them for trade goods. At the moment, they're also trying to help out the undergunned turncoat 10th GTD. So, they have a tendency to take and hold on to nearly everything. As long as they have something to carry it with, it's not a problem. But, when they are on foot, it does start to become and issue.