The old original version of the Vietnam-era game Recon had the idea of having indirect fire arrive onto a grid where you just roll percentile dice to determine where the round comes in. I've used that idea in several other games, T2K included, to get people moving -- kind of like, come to think about it, how I've used grenade and artillery sims thrown against exterior walls to get guys moving in real world MOUT and urban movement training.
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