I remember in my first campaign, things were tweaked by the other players that the most experienced wargamers opted for officer, the rest did not. I think most of my subsequent campaigns had similar behind-the-scenes maneuvers.
Most of the people I play RPGs with have laid-back standards towards group leadership, with almost no one wanting to take command (typical gamer nerds). If it's D&D, no one wants to be King, if it's a starship or pirate game, someone has to be drafted to be captain. The two experienced wargamers mentioned above? They went on to have military careers, and so aren't here to play leaders for me anymore.
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My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988.
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