I added several skills to my 2.0 games, and tactics was one of them. Ive run a lot of players who had no military experience, or people in the military without combat arms experience for that matter (cooks, armorers, supply, S1 shop). A tactics skill really comes in handy when players are either at a loss for what to do ("Help....this character would know what to do but I dont"), or is about to make a serious mistake (me looking over my glasses at a player and telling them to roll tactics before they proceed with running across the open area covered by the pair of 12.7s). Thats why I was happy to see a tactics skill in Reflex.
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