View Single Post
  #10  
Old 02-13-2011, 04:53 PM
Legbreaker's Avatar
Legbreaker Legbreaker is offline
Registered User
 
Join Date: Dec 2008
Location: Tasmania, Australia
Posts: 5,070
Default

Quote:
Originally Posted by StainlessSteelCynic View Post
The real world can only go so far to explain why the game designers created the world in the manner that they did, then we have to move on to consider how much of their decision was based on making the game world an interesting and challenging world to game in.

I think in terms of the 'spirit of the game' you can have almost anything within reason simply because you're trying to make an interesting, challenging and fun place for your players to game in.
There's probably too much reliance on what would happen in the real world in some cases.
Exactly! It's a game and doesn't HAVE to relate to the real world in any way. In my mind, anything is possible, as long as it can be reconciled to the published materials, OR it's clearly stated to be an alternate universe sort of thing.

The main thing is that a particular scenario can be logically, rationally and adequately explained.
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

Nothing happens in isolation - it's called "the butterfly effect"

Mors ante pudorem
Reply With Quote