Hey Headquarters ...
Quote:
Originally Posted by headquarters
But -
in game you have the advantage of being able to ponder the tactical map from your vantage point high above the beercan, far removed from the dust and grime,smell of fear and shockingly loud clash of arms - that your poor tin mini-grunts go through down there on the paper sheet in game. The player doesnt feel the stress and the fear and the choking panic of confusion that the miniatures that are actually in rpg combat go through. Thus he can cooly calculate and deploy as he sees fit. He doesnt get the taste of blood in his mouth from running till the blood pounds in your ears or scraping his knuckles and elbows bloody and raw when crawling over shingle and debris on the advance or the retreat-nor will he have to deal with the agonizing screams of pain and fear of the minis fighting and dying all around his own mini down there on the slightly nacho dip stained battle map. He will not soil his pants in fear as projectiles whizz overhead and death comes eye to eye - although a few beer stains might be in the future.
[...]
Well, he shouldnt have bloody well staked out a path to the mother of all skill points munchkin special forces character then should he?
But the gm must be merciful. And just. And justice should be swift - but not abrupt. So a session or two with a list of recommended reading and watching inbetween and some commitment from the player and he should be good to go - not the old salt that everyone depends on to get them home perhaps...
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Wow - So, the minis are quite busy on your battleground, are they?
That's the right spirit, son
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I'm from Germany ... PM me, if I was not correct. I don't want to upset anyone!
"IT'S A FREAKIN GAME, PEOPLE!"; Weswood, 5-12-2012
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