Whatever you want to play.
Any character should end up with at least a wartime term, so they won't be short on combat skills. A PC who's spent all of his/her terms in the active military is going to have more combat skills than one who hasn't, obviously, but don't make that your focus if you don't want to.
2nd ed. is so free-form in career choices that you can come up with a lot of different things. My last Merc:2k group had a big-game hunter, a biker, a pilot/demo expert, a sniper, and an ex-mobster.
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My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988.
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