Andrew,
I never knew about the table in back of the BYB so I've never used it. The tables I think usually tend to be more accurate than the ones in the text.
That said, I think you're right: there should be a reduced chance of receiving fragmentation based on the range simply due to physics. One common complaint is that T2K is non-lethal to PCs (built-in as a stated part of the game design) so the "higher lethality" model might be the more desirable one.
Tony
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