So basically you would have MilGov, CivGov, New America, the various independent warlords and bandits and then you would have the various anti-Nuke, anti-military, anti-US involvement overseas, anti-early morning cartoons, anti-McDonalds and anti-ad nasuem.
Like I said, lots of things for a GM to through at the players.
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis.
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