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Old 06-30-2011, 05:26 AM
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Tombot Tombot is offline
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Join Date: Jan 2011
Location: in the "Zone Morte"! - Cologne/Germany
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Default Are you reading my mind?!

[QUOTE=James Langham;35559]Actually I always found this the darkest of the modules. Consider how the US Army disintegrates as it crosses Germany. How do you think troops will react to a breakdown/lack of fuel/etc. Add to this the "I don't want to be the last US soldier to die in Europe/I don't want to miss the boat." US troops will tend to shoot first and then shoot second before even thinking of asking questions.Without realising it many US soldiers are suddenly the marauders they have despised. A REALLY nasty GM would have the players settling down as a rear area , establishing roots, just as the order comes. If they stay they will suddenly find their utopia in severe danger as plagues of locusts descend on them. Even if they are evacuating give them a German PC/NPC to bring the moral dilemmas to the fore.


Good thoughts, James!
Its exactly what i have in mind; "my" troops just settled with the german army under General Korell near Leipzig (after stumbling over russian troops in the remains of Cottbus and fighting a bloody battle there), when "Omega" was annouced...
Long faces for every one, cause they just thought to have found some security (sometimes even with a few hours of electricity from Markleeberg , the powerplant south of Leipzig). AND they had developed good relationships with their german comrades & some civilians there...
Now they are eager to go home, and speculating a lot about CONUS.

About the german NPC & the moral dilemma you mentioned; the PC´s are accompanied by "Feldwebel Otto Sellkirchen", a former eastern-german reservist, who should act as a guide on their little cycling-tour (400+ km) to Bremerhaven.
I presented him a bit like the bookkeeping-character (Wallace) from "The Untouchables".
He does his best to bring them to their destination, doesnt complain openly about the americans leaving, but serves me as someone, who shows much fear about the future, after the allies are gone.
Not a big asset in a fight, but a good person, which in the end (probably) will cause his death, in the riots between panicking US-personnel & german civilians...

Your statement made it more obvious to me, that i should accentuate the fatal game of "musical chairs" a little more for the US-soldiers. I plan to start that, as soon, as the group reaches Hannover (PC´s coming from the eastern area - Halle). At that point things will start to taper off with other american groups, the British and so on...
And Targans ideas about the atlantic-crossing & the bickering between officers in Norfolk seems real good, too!

Last edited by Tombot; 06-30-2011 at 05:31 AM.
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