Quote:
Originally Posted by Arclight
I saw in T2013 that 90% of the world pop was gone and was just wondering what the split would be across the world.
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90%? That seems a bit much. Does T2013 have an all out nuke-fest?
Now, the 1st edition timeline, as I recall, has the figure at around 50% dying by the time it all plays out.
It's already been said, that some countries would be hit harder, ad others not so much.
Hmm, this might be an interesting project, figuring out what kind of casualties each nation around the globe suffers. Last time I ran a T2K game was around 15 years ago. At that time I just used population numbers from a 1972 atlas I have. Since 2000AD had a word population around 6 billion, and my atlas had a world population figure of around 3.6 billion, I decided at the time it was close enough.
The more I think about this, the less I'm sure anyone could come up with accurate numbers however. So many variables: the extent of nuclear damage, death by sickness, starvation, rioting in the affected areas.... Still, it might be interesting.
[Added after the original post] Back when I had my game going, I had compared the numbers in my 1972 atlas to more recent (at the time, early 1990s) populations and noticed many African nations had significantly larger increases in population than the US or other western nations. At the time I figured disease and starvation across the continent would explain the population drop, but since then I've realized those countries have had those problems, along with somewhat consistent warfare, for decades.
So, what are your thoughts on the African nations in T2K and their populations? I'm also thinking some of these issues could come up regarding Latin American nations as well.