Quote:
Originally Posted by General Pain
"Adventure/game" starts with players trying to escape from a mental institution. The institution should have various security zones , so diffrent charactes are placed randomly around the institution.
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An interesting Call of Cthulhu adventure I heard about a few years ago was where there was one character and multiple players -- the character was a mental patient and each player had control of one of his (multiple) personalities. The character had become aware some dark ritual was going to be performed and had to stop it (I don't remember if he had to escape or if it was occurring at the asylum).