And this simple fact is seriously overlooked/totally ignored in many games.
When you're injured, you're going to be handicapped in some way. Even something as simple as a sprained wrist will have significant impact on your ability to hold a weapon and accurately return fire. Make that a bullet hole in your forearm, even one received several days ago and treated in the best hospital by the best doctors, and each and every shot is still likely to send shockwaves of agony through the arm.
While it's understandable that it's "just a game", some realism needs to be there, or it just becomes yet another bunch of munckins running about with their BFGs/+10 swords blowing the crap out of T-90's and Hind gunships/Tiamat without significant risk.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives.
Nothing happens in isolation - it's called "the butterfly effect"
Mors ante pudorem
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