Thread: Injuries
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Old 08-13-2011, 08:03 AM
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natehale1971 natehale1971 is offline
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sometimes i think it wasn't being to tough to die... but being to stupid to just give in and die.

the fatgiue value modifiers would be something good to use.. in our campaign one of our characters was injuried during the break out... and while they switched out their main character to one who wasn't lmited... they did keep them as a secondary character who provided support for the campaign (their non-combat skills were used alot, and they ended up getting good as a sniper and support weapons gunner)... and their injury was pretty tame. a bullet that went through the meat on his thigh. the classic flesh wound form movies... but he really played it right.
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