Quote:
Originally Posted by waiting4something
Although while I like grenade launchers too. I can't see how they would trump a bullet to the head, unless a direct hit.
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The beauty of grenade launchers, and this applies to the table top as well, is that they are a an area effect weapon. Even if the target is missed by shrapnel, if they're still within the concussion radius, they take damage and possibly suffer a) a loss of their next action and b) a reduction of initiative. Both of these effects are VERY important when they're actively trying to kill you!
Another advantage is you can potentially take out multiple targets with just one shot. This is impossible with a rifle or machinegun.
I found that short of a grenade launcher, the best weapon was the M249 due to it's decent Recoil stat, range and large(ish) mag capacity. Unfortunately the game doesn't allow for the use of belts though, and even worse is the inability to scavenge ammo from weapons without actually having to take the entire weapon with you.
All in all the game play was crap, however the mechanics of the table top game are almost all in there. For something with less code than about ten seconds of video, it's not that bad though. Compared to today, or even what was available in the mid 90's, yes, it is rubbish.