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Old 09-19-2011, 10:53 PM
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raketenjagdpanzer raketenjagdpanzer is offline
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Not a problem. I feel like it petered out towards the end, honestly.

And as others pointed out there are some vital questions that need asking:

what do troopers who show up at Bremen with serious illnesses do? (Quarantine tent, then on to a specially designated vessel staffed with medics in MOPP gear, I'd guess)

What about foreign nationals? I think v1.0 answers this for us - a "US Division" might consist of Germans, Canadians, Poles, Englishmen, etc. etc.; I'd almost be tempted to say that if a CO gives them their bona fides and they wanna go to the US, they can board.

What about defectors or POWs? G2 would probably shake POWs down for information and turn them over to the FRG - it's not "our" war any more. Defectors would require bona fides from a DIA officer and be under isolation/scrutiny the whole way (oh sure he says he traded a Dshk machine gun and a belt of ammo for that walkman but how do we know it's not a Soviet submarine signalling device?!).

Military dogs, pets and livestock would be left behind. I know it's heartbreaking but the already devastated US ... eco-whatever doesn't need another push from a totally foreign disease.

Alcohol? No way. Idiot oil in the hands of bored soldiers is a recipe for disaster.

Uniforms - you've probably been wearing what you have on since you arrived in Europe, especially after '97, so odds are that's your issue.

Stowage is whatever you can fit under your bunk or in the footlocker. The ships are big and space is plentiful (at least most of 'em) so I don't see that being an issue. Guys aren't taking anything big anyway. Nobody's hauling their lucky 106MM recoilless in their back pocket or anything like that...

All weapons are treated equally, regardless of them being US or not. Engineer's tape tied off, period.

"Contraband" is anything you can get stupid with (drugs or unsecured weapons). Shit, given the "Drugs in t2k" discussion I could see hefty rewards being paid off for turning in useful drugs. That's about all the contraband I can think of. European national treasures, large amounts of salable items (gold, gems), that sort of thing...eh, that's going to be up to G2, ultimately. God help the grunt with a rolled up Botticelli stuck down a spent LAW tube, though.

Shipboard stuff is being done by the navy. Wanna help out to kill boredom? Knock yourself out. See a deck officer.

Gambling? Again, knock yourself out. Get stupid, get thrown in the brig.

Prostitution's a no-no. Men and women are gonna be men and women but for the duration of the trip, no. I myself am not hyper-puritan or anything but in-game I can see the brass looking at the situation with a gimlet eye and worrying about the fact that where there's whores there are pimps and all the problems that could potentially come from a shipboard racket.

I think that covers that.
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