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Old 09-21-2011, 03:49 PM
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Webstral Webstral is offline
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I have trouble designing missions for a small group. This sort of thing is at the heart of Twilight: 2000, so it’s rather a shortcoming on my part.

Nonetheless, I have the kernel of a couple of ideas. The Final Solution, which I have covered in more depth elsewhere, is set in Idaho. The PCs have to liberate hydroelectric engineers from a New American prison camp in Boise. Ideally, the PCs will also do something about the concentration camp where the New Americans are working all of the Thirds they have been able to capture to death. As if this weren’t enough, the PCs also are charged with conducting recce in preparation for an attack by 104th ID (L) to clear the Snake River of hostile forces.

One idea that came out of the original discussion of The Final Solution is for characters loyal to Milgov to acquire samples of GMO crops in Civgov hands. One can go many routes with this. Corn came to my mind first. Civgov has a genetically modified variant of corn that has some extraordinary feature built in, such as nitrogen fixing, an extraordinarily high output of oil, or some such. Perhaps they even have a couple of these which, acting in concert, have the potential to change the post-Exchange agricultural picture in the US. Nitrogen-fixing blue corn planted alongside oil-yielding white corn would fertilize itself, provide an edible product, and yield oil (or chemical feed stocks) for industry.

Several possibilities exist for hunting for materials in Phoenix. For instance, Fort Huachuca wants to make nice with Milgov. Milgov needs industrial machinery for making airbags for airships in the wake of Airlords of the Ozarks. Milgov has been unable to locate this machinery intact in Colorado, but an example exists in Phoenix. In 2001, Phoenix represents a dry version of Manhattan. PCs have to go in, get eyes on the target, and figure out how to get the machines and as much airbag material as they can to a location where an airship from Colorado can pick them up. They can’t call on Samadi forces (troops from Huachuca) because the mission has been conceived by a Milgov mole in the Huachuca command. The mole knows Thomason has an interest in acquiring the machines so he can patch up his relationship with Colorado Springs; the mole wants to prevent this because he wants Thomason hanged for his decision to halt food shipments to Phoenix in 1998. PCs therefore have some decisions to make.

Milgov has heard that a warlord calling himself the Shogun is maintaining a motorized army in Nevada without having any petroleum. PCs are to find out how this is being done. Detail such that this might be reproduced elsewhere is the goal.

PCs have to find a revered Navajo spiritual leader who has been taken by unknown parties. The Navajo have weathered the years since 1997 remarkably well. They even have taken in some non-Navajo refugees asking for shelter. The Navajo Nation could be a huge asset in the recovery of the American Southwest. New America has become aware of this and has contracted a local marauder band to kidnap a beloved public figure with the intent of blaming this on Fort Huachuca. The marauders also have committed some atrocities against the Navajo. The New American intent is to set two of the most successful groups in the region against each other. The Navajo are quite naturally Thirds and therefore unfit to do anything but serve Firsts. The Samadi are mongrels who have included Americans of every ethnicity and foreign nationals from more than a dozen nations in the power structure. Having these two groups at war serves New American interests. (The New Americans want to keep the Navajo shaman alive because he might have further value in manipulating the Navajo.)
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