I was thinking about this topic. Here are a few ideas that I had.
1) Trader: This can be the person who actually seeks out trades OR values the items coming in for trade.
2) Silver/gold smith. I think that after a while, (i.e. after food production stabilizes and security is set) you will see people start to melt and reform gold and silver.
3) Miner. VERY userfull person. IF the town is near a usable raw material, this person would organize the extraction of this material.
4) Farmer. well duh!! You have to have food and then some kind of surplus for trading.
5) Smith. re-form or create new iron tools
6) Soldier. well duh!! You have to protect what is yours....
7) Hunter. Especially in the early days as your little community tries to survive the Big Bang. Someone who knows what and how to hunt can feed a LOT of people.
8) Woodsman. Again in the beginning, I think most of your power/heat/light/cooking/etc will be with wood. A person who can select, cut, and retrieve wood efficiently will be in great demand.
My $0.02
Mike
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