With respect to V2.2, I'm finding it more and more unbelievable for Autogun skill to apply to machineguns unsupported or on a bipod (tripods are a grey area too).
It seems unlikely that Autogun, which is a skill that mainly applies (in my mind) to autocannons and other quick firing lighter weapons such as 14.5mm AA guns (basically anything short of 50mm) has a place with what are essentially belt fed heavy rifles.
Admittedly the game seems full of little issues like this, such as Grenade Launcher skill applying to firing of Mortars.
Thoughts? Opinions?
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives.
Nothing happens in isolation - it's called "the butterfly effect"
Mors ante pudorem
|