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Originally Posted by DigTw0Grav3s
I got introduced to Twilight with 2013. Could some kind soul please explain which parts of the blog (if any) are from older Twilight modules?
Also, was the autopsy scene alluding to some kind of biological.. alterations? Or am I reading too much into that?
So what's the box? 
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I'm running a heavily modified cludge of v2, v2.2 and homebrew rules. I'll have to put the "monkey wrench guide" someday soonish.
The plotlines follow the Europe modules. Details have been changed to protect the innocent. Plus, Leo and Moonie's players are big T2K geeks so I have to keep them jumping.
The following is all non-canon:
If you look at the earlier blogs, sometime on the way to discover the Black Madonna, the characters got very sick. Since then they've had phenominal ability to 'soak' damage and recover from wounds. This was a bit of hand-wavium to explain the damage difference between PCs and NPCs. In play, PC can take multiple slight wounds and the agreggate damage would kill your average NPC. Other abilities, like PCs skill acquisition with XP, can be explained thrpough this as well.
The Baron, and his personal guard, were designed as PC level antagonists. This is the first time they've had a chance to open someone like themselves up. The operating theory is that the abnormalities the Baron exibited are what's going on inside themselves.
The box plot is stolen from Operation RESET (REST had nothing to do with power generation). It was initially believed that it is a cold fusion generator. Since cap'n Kat has the RESET lab notes, the players have learned differently. I'll be posting hose note once I get to the trip back from Warsaw.
FYI, I am behind at least 2 to 3 game sessions. One was very battle heavy. The others were RP heavy. The group has currently embarked on 'Going Home'. They took the barge from Krakow to where they could disembark to catch a train. I'm trying to play catch-up with the blog. Time is always an issue and I'm a slow typist.