To be honest, I just picked the Saratoga 'cause I like the name and her history, I live in Florida hence her being run aground here, and the idea of something as big and looming as an aircraft carrier as an adventure locale is too neat to pass up. I could have just as easily made it a super-freighter full of vital war materiel, a different carrier, a Soviet carrier, a different location, etc. etc.
It'd probably be "cooler" if it was a CV-N, then there'd be power and a real rationale for people still living there, but that was already dealt with in Satellite Down, which was IMO not a great module. The premise is neat - multiple factions need that satellite data, and it's under the gun of a crazy guy with lots of weapons - but the execution leaves something to be desired.
Anyhow that's my two brass shells.
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