Quote:
Originally Posted by TrailerParkJawa
I still have trouble seeing the need to use computers for inventory but let me elabrate on where Im coming from. In 1991 I worked in a warehouse and we had no computers. Once a month or so we would do inventory and input it all into a computer in the main office. Otherwise daily inventory was simply in our heads or a quick manual count. When it got low orders were made via phone by a manager.
To be fair it wasnt a big warehouse (this was at an amusement park) at least for our section. The other group would have benefited from a computer system. Perhaps its a questsion of scale and scope. The more smallish items you have that have infrequent usage the more a compter would help.
For my team we making deliveies every day over an over so we really could keep it in our heads. Even part numbers.
I totally agree on the games part. Power is so rare in T2k that using to play DOOM would be almost criminal
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I definitely see where you're coming from, and putting important information on non-volatile storage media (e.g., paper) would vastly outstrip the need to use what would be in most basic terms a glorified typewriter that soaks up precious watts that could go to other purposes.
However, with that said, I still think some larger municipalities would want "information technology" of that level. It's not for nothing that they're prominently listed among the loot that can be found in a cache at the end of (I think it is) Allegheny Uprising, some boxed in fully operational condition are mentioned in Armies of the Night, and finally the whole issue of the MacGuffin the Poles were working on (a hard-wired analog CPU replacement that could emulate x86 (Intel/PC Clone) CPUs).
And again, the comms issue is another matter: I definitely think isolated milgov (and civgov!) camps would want to use them to try and get a message to CoG sites.