So Michael, you say you don't have military experience or much knowledge of modern combat. Do any of your players have that kind of knowledge? I recommend that before you run a T2K campaign you read some Cold War-esque military fiction or non-fiction (especially if the non-fiction is written with a focus on the men on the ground and specific events, firefights and such). And maybe watch some (less crappy) war movies (even ones set during the Vietnam War provide a vibe not dissimilar to T2K's). I've always found that if the GM has a good handle on the feel of a genre and especially some of the lingo they can bullshit their way past not having any military experience of their own.
Two books that I can definitely recommend with a T2K feel are Red Storm Rising and Sword Point (the former is probably still in print, not sure though). There are 2 good threads on this forum that might help in this area, recommending good fiction and non-fiction books.
__________________
 "It is better to be feared than loved" - Nicolo Machiavelli
|