A quick and dirty stab at a system. Characters taking unarmed combat skill have the OPTION to take a combat form that modifies their effective skill. E.G.
Boxing: +2 punching +1 grappling -2 kicking
Judo/Jui Jitsiu: +2 grappling -1 kicking
Karate: +1 kicking +1 punching -1grappling
Generally the character should end up +1 better off but reduced in at least 1 area.
Not sure how to handle characters who take more than one martial art, maybe making each a cascade skill?
It's simple and takes very little messing around with the rules. Hopefully just enough chrome without much book-keeping.
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