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Old 06-07-2012, 11:35 PM
DigTw0Grav3s DigTw0Grav3s is offline
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Join Date: Mar 2012
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Honestly, kicks are more of a range modifier to me, not a damage difference.

Shadowrun had a pretty good reach system for melee. If your melee implement (including kicks) had a longer effective range than your opponent's, you could leverage that standoff distance as an offensive or defensive modifier.

If you combine some kind of system like that with a constriction factor, I think you would have a really solid basis for the basic striking system. A sword is great in the middle of a field, but if you're in a narrow hallway, a knife will probably be more practical.

Start there, then you can potentially start adding to the grappling system.
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