Quote:
Originally Posted by weswood
My first T2K game waaayyyy back in '86, my character started out as a POW of the Russians in Alaska, where the rest of the PCs were operating. My character, a helicopter pilot with some mad skills in unarmed combat was being escorted by a single guard when the main PCs attack the facility. My character kicked the guard, one hell of a good roll, broke the guard's neck in a single kick. He got the handcuff keys off the guard and uncuffed himself, and armed with the guard's AK surprise attacked the Russians.
|
In 2.2 that couldn't happen; kicks hit on location as d6+4, so can't hit location 1 the head.